Profiteer is a turn-based strategy game focused on economic management. In this game, players construct and expand their business empires by strategically managing resources and outsmarting rivals. The game features dynamic worlds and offers cooperative gameplay, providing a rich and engaging experience.
Traffical is a minimalistic traffic crossing simulation game where your goal is to navigate through various busy intersections and reach your destination amidst a heavy flow of traffic. With simple controls, just tap to drive and release to stop your vehicle—easy to learn, yet challenging to master.
Resolved a complex bug related to brain representation in Unity during a freelance work. Despite the framework lacking any documentation, I successfully fixed the issue and ensured the system worked as intended.
During freelance work, I developed a random level generation system in the Godot game engine, significantly reducing the workload for level designers and saving a substantial amount of time.
Streetoir is a first-person, open-world graffiti-painting game developed using Unity. The game features a flexible quest system and advanced drawing mechanics. Steam achievements are integrated using Steamworks.NET, enhancing the player's experience and engagement.
App for the EACORP project that uses Google Earth Engine API to automate oil pipeline routes. By analyzing water presence and land elevation, the app generates optimal paths between two user-provided locations, ensuring efficiency and minimal environmental impact.
Implemented the Kern method, used for heat exchangers estimation, in C# and VB, with graph interpolation using Python and non-linear least squares method. This project showcases a versatile and efficient approach for Kern method across multiple programming languages.
Intellectual Vacation is an educational game using Unity, with a Spring backend, to make learning engaging and fun for school-aged children. The game merges magical adventures with subjects like literature, history, and physics. It features story-based learning, integrated quizzes, and a multiplayer quiz mode.
"Fire Game" is a fast-paced multiplayer arena where six players battle as powerful magicians. Developed in Unity, players throw fireballs and unleash ultimate attacks to defeat enemies or capture the center zone. With striking character designs, fluid animations, and real-time multiplayer networking, Netcode For GameObjects, "Fire Game" delivers thrilling, strategic combat in a visually rich environment.
This project features an eco-friendly, solar-powered water sampling drone controlled using Arduino and FlySky. The drone efficiently gathers water samples, reducing the need for manual collection and minimizing environmental impact. Constructed from readily available materials, it offers a sustainable solution to combat water pollution and the degradation of our hydrosphere.